Archive for October, 2010

So it’s now almost November, and I was going to write about how my novel planning has been coming along, but it isn’t. Instead I’ve been bound to the siren song of Minecraft. The developer set an update freeze when I bought my copy of the game, so I have no cool new features to [...]

Tuesday, October 19th, 2010 at 21:30 | 3 comments
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Part of my creative process–that part which hasn’t yet been stifled and made limp from oxygen deprivation and routine exhaustion–is to put an ear to the ground. I have been listening since the beginning of October when NaNoWriMo came back on my radar. Sometimes it comes to me more or less unbidden, but this time [...]

Tuesday, October 12th, 2010 at 21:19 | 3 comments
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Being a video gamer, for me, is about anthropology. I don’t play just to be stimulated by all the flashy lights and enticing sounds, though those aspects certainly are a strong part of the allure. I decide which games to play based on which ones seem to uncover the most insight about the human condition. [...]

Tuesday, October 5th, 2010 at 13:56 | 0 comments
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Today and tomorrow comprise my long weekend at the clinic. I am charged with tending to the animals boarding over the weekend. When I was still living in Chapel Hill this was no serious imposition on my time, for the clinic was only a ten minute drive away; I simply did things in town. Now [...]

Saturday, October 2nd, 2010 at 22:11 | 2 comments
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